Electronauts Trophies: Rarity, Points & Difficulty
Electronauts has a 2.6% platinum. The full trophy list earns 918 RarityRank points. Not shovelware: every trophy counts at full value.
Also on PS4
- Total RarityRank points: 918
- Platinum rarity: 2.6%
- Trophies: 24
- Hunters ranked: 4
Base Game
| Type | Trophy | Description | Rarity | Points |
|---|---|---|---|---|
| Platinum | Electronaut Master | Obtain all trophies | 2.6% Ultra Rare | 225 pts |
| Gold | Orb Ascension | Play every note on the synth ball in ascending order | 3.6% Ultra Rare | 93 pts |
| Bronze | Very Mahalo | Fill 4 unique rows on the arrangement equipment | 3.8% Ultra Rare | 45 pts |
| Bronze | Static | Play only the synth ball for 4 full loops | 4.4% Ultra Rare | 41 pts |
| Bronze | Rapid Fire | Play an instrument consistently for 1 min | 5% Very Rare | 38 pts |
| Bronze | Watermusic | Have echo enabled on all instruments and hold down the filter in FX cube for 2 loops | 5.3% Very Rare | 37 pts |
| Silver | Wrecking crew | Clear 3 sequences in succession | 8.1% Very Rare | 43 pts |
| Bronze | Rocketeer | Visit all 11 Visualizers | 8.9% Very Rare | 27 pts |
| Bronze | Body Jam | Play 2 orb kits simultaneously for 2 full loops | 10.2% Rare | 25 pts |
| Bronze | Lyrical Genius | Use the vocal equipment whilst recording a sequence on an instrument | 10.9% Rare | 24 pts |
| Gold | Master of time | Mute 2 sequences at the end of a loop | 12.1% Rare | 45 pts |
| Bronze | REEEMIIIXXX | Use the FX Cube glitch remix effect 25 times | 12.9% Rare | 22 pts |
| Gold | Harp Lord | Play the harp for 2 whole loops | 13.9% Rare | 41 pts |
| Bronze | Maniac | Sequence all notes on all possible sequencers on every instrument | 14% Rare | 21 pts |
| Gold | Electronaut Pro | Play 20 different songs | 16% Rare | 38 pts |
| Gold | Beat Juggle | Throw a grenade and use the glitch effect to stutter the grenade sound | 17.4% Rare | 36 pts |
| Gold | Master musician | Play every instrument in the game | 17.8% Rare | 36 pts |
| Bronze | Little Mahalo | Use the arrangement equipment | 46.5% Common | 10 pts |
| Gold | Grenadier | Throw an audio grenade when you transition backing tracks | 49.9% Common | 19 pts |
| Gold | Sequence Enforcer | Record a sequence on an instrument, mute it for a loop and play that instrument with your sticks for a loop then unmute it | 50% Common | 19 pts |
| Bronze | Iron Jammer | Jam in a single room for 15 mins or more | 55.5% Common | 9 pts |
| Bronze | That flow | Mute the kick/snare stems in a backing track and then bring them back in | 56.2% Common | 9 pts |
| Bronze | Drone | Play only the looper for 2 full loops with all backing tracks muted | 58.6% Common | 9 pts |
| Bronze | Producer | Have a sequence playing on every instrument in a room | 61.4% Common | 8 pts |